IGDA Meeting, May 10

Hey all, Had a great meeting with IGDA Melbourne last week, with fantastic presentations from Tin Man Games on the reality and honest financials of being an indie game developer. Stephan Schutze and Trent Kusters spoke about personal branding, marketing, online presence and portfolios, and preparation for job applications and interviews. It ended up being

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Prototypes are GO!!!

sorry for the strange Thunderbirds reference, it just popped in there. Well, we gave our presentations for game prototypes last week, and it all went very well. We had lots of awesome concept art to show off, a nicely polished game design and backstory, and a brief game prototype demonstrating some of the gameplay. We

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